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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaPrecision.cpp342 const glw::GLfloat* resultsCPU[] = { resultCPURNE, resultCPURTZ }; in iterate() local
356 cpuU.m_float = resultsCPU[roundingMode][i * S + j]; in iterate()