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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowOpenGLMatrix.java93 float[] rhsVec, in multiplyMV() argument
101 if (rhsVec == null) { in multiplyMV()
110 if (rhsVecOffset + 4 > rhsVec.length) { in multiplyMV()
113 final float x = rhsVec[rhsVecOffset + 0]; in multiplyMV()
114 final float y = rhsVec[rhsVecOffset + 1]; in multiplyMV()
115 final float z = rhsVec[rhsVecOffset + 2]; in multiplyMV()
116 final float w = rhsVec[rhsVecOffset + 3]; in multiplyMV()