Searched refs:rhsVecOffset (Results 1 – 1 of 1) sorted by relevance
94 int rhsVecOffset) { in multiplyMV() argument110 if (rhsVecOffset + 4 > rhsVec.length) { in multiplyMV()113 final float x = rhsVec[rhsVecOffset + 0]; in multiplyMV()114 final float y = rhsVec[rhsVecOffset + 1]; in multiplyMV()115 final float z = rhsVec[rhsVecOffset + 2]; in multiplyMV()116 final float w = rhsVec[rhsVecOffset + 3]; in multiplyMV()