Searched refs:robustAccessGL (Results 1 – 2 of 2) sorted by relevance
861 deUint8 robustAccessGL; in validateCurrentContext() local863 gl.getBooleanv(GL_CONTEXT_ROBUST_ACCESS, &robustAccessGL); in validateCurrentContext()866 if (robustAccessGL != GL_TRUE) in validateCurrentContext()868 …alid GL_CONTEXT_ROBUST_ACCESS returned by glGetBooleanv(). Got '" << robustAccessGL << "' expected… in validateCurrentContext()
1444 deUint8 robustAccessGL; in iterate() local1445 gl.getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &robustAccessGL); in iterate()1448 if (robustAccessGL != GL_TRUE) in iterate()1451 …<< "Invalid GL_CONTEXT_ROBUST_ACCESS returned by glGetBooleanv(). Got '" << robustAccessGL << "' e… in iterate()1498 deUint8 robustAccessGL; in iterate() local1499 gl.getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &robustAccessGL); in iterate()