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Searched refs:ropTime (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DSwiftConfig.cpp474 int ropTime = (int)(1000 * profiler.cycles[PERF_ROP] / profiler.cycles[PERF_PIXEL] + 0.5); in profile() local
478 pipeTime -= shaderTime + ropTime + interpTime; in profile()
484 double ropTimeF = (double)ropTime / 10; in profile()
502 …html += "<div style='position:relative; float:left; width:" + itoa(ropTime) + "px; height:40px;… in profile()
/external/swiftshader/src/Main/
DSwiftConfig.cpp474 int ropTime = (int)(1000 * profiler.cycles[PERF_ROP] / profiler.cycles[PERF_PIXEL] + 0.5); in profile() local
478 pipeTime -= shaderTime + ropTime + interpTime; in profile()
484 double ropTimeF = (double)ropTime / 10; in profile()
502 …html += "<div style='position:relative; float:left; width:" + itoa(ropTime) + "px; height:40px;… in profile()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp234 Long ropTime = Ticks(); in quad() local
263 cycles[PERF_ROP] += Ticks() - ropTime; in quad()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp234 Long ropTime = Ticks(); in quad() local
263 cycles[PERF_ROP] += Ticks() - ropTime; in quad()