Searched refs:round_direction (Results 1 – 6 of 6) sorted by relevance
/external/deqp-deps/SPIRV-Tools/test/ |
D | hex_float_test.cpp | 739 round_direction rounding[] = {round_direction::kToZero, in TEST() 740 round_direction::kToNearestEven, in TEST() 741 round_direction::kToPositiveInfinity, in TEST() 742 round_direction::kToNegativeInfinity}; in TEST() 745 for (round_direction round : rounding) { in TEST() 773 using RD = round_direction; 777 round_direction round; 856 round_direction rounding[] = {round_direction::kToZero, in TEST_P() 857 round_direction::kToNearestEven, in TEST_P() 858 round_direction::kToPositiveInfinity, in TEST_P() [all …]
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/external/swiftshader/third_party/SPIRV-Tools/test/ |
D | hex_float_test.cpp | 739 round_direction rounding[] = {round_direction::kToZero, in TEST() 740 round_direction::kToNearestEven, in TEST() 741 round_direction::kToPositiveInfinity, in TEST() 742 round_direction::kToNegativeInfinity}; in TEST() 745 for (round_direction round : rounding) { in TEST() 773 using RD = round_direction; 777 round_direction round; 856 round_direction rounding[] = {round_direction::kToZero, in TEST_P() 857 round_direction::kToNearestEven, in TEST_P() 858 round_direction::kToPositiveInfinity, in TEST_P() [all …]
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/external/deqp-deps/glslang/gtests/ |
D | HexFloat.cpp | 692 spvutils::round_direction rounding[] = { in TEST() 699 for (spvutils::round_direction round : rounding) { in TEST() 731 spvutils::round_direction round; 811 spvutils::round_direction rounding[] = { in TEST_P() 818 for (spvutils::round_direction round : rounding) { in TEST_P() 845 std::vector<spvutils::round_direction> directions; 848 std::string get_round_text(spvutils::round_direction direction) { in get_round_text() 849 #define CASE(round_direction) \ in get_round_text() argument 850 case round_direction: \ in get_round_text() 851 return #round_direction in get_round_text() [all …]
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/external/deqp-deps/SPIRV-Tools/source/util/ |
D | hex_float.h | 275 enum class round_direction { 553 round_direction dir, bool* carry_bit) { 595 case round_direction::kToZero: 597 case round_direction::kToPositiveInfinity: 600 case round_direction::kToNegativeInfinity: 603 case round_direction::kToNearestEven: 640 void castTo(other_T& other, round_direction round_dir) { 698 isNegative() ? round_dir == round_direction::kToNegativeInfinity 699 : round_dir == round_direction::kToPositiveInfinity; 887 float_val.castTo(value, round_direction::kToZero);
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/external/swiftshader/third_party/SPIRV-Tools/source/util/ |
D | hex_float.h | 275 enum class round_direction { 553 round_direction dir, bool* carry_bit) { 595 case round_direction::kToZero: 597 case round_direction::kToPositiveInfinity: 600 case round_direction::kToNegativeInfinity: 603 case round_direction::kToNearestEven: 640 void castTo(other_T& other, round_direction round_dir) { 698 isNegative() ? round_dir == round_direction::kToNegativeInfinity 699 : round_dir == round_direction::kToPositiveInfinity; 887 float_val.castTo(value, round_direction::kToZero);
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/external/deqp-deps/glslang/SPIRV/ |
D | hex_float.h | 242 enum round_direction { 483 round_direction dir, bool* carry_bit) { 570 void castTo(other_T& other, round_direction round_dir) {
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