Searched refs:rubyCount (Results 1 – 5 of 5) sorted by relevance
61 public int rubyCount; field in InventoryComponent.UpdateRecord70 rubyCount = 0; in reset()76 rubyCount += other.rubyCount; in add()
176 final int rubyCount = inventory.rubyCount; in update() local177 if (rubyCount != mLastRubyCount) { in update()178 mLastRubyCount = rubyCount; in update()179 switch (rubyCount) { in update()
253 if (inventory.rubyCount >= MAX_GEMS_PER_LEVEL) { in update()352 if (inventory.rubyCount == 1) { in stateMove()354 } else if (inventory.rubyCount == 2) { in stateMove()
226 mRubyDigitsChanged = (mRubyCount != newInventory.rubyCount); in updateInventory()229 mRubyCount = newInventory.rubyCount; in updateInventory()
4451 addRuby.rubyCount = 1;