Searched refs:sParams (Results 1 – 10 of 10) sorted by relevance
52 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument58 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters()62 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
60 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument66 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters()70 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
54 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument60 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters()64 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
62 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument68 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters()72 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
171 const StencilState& sParams = state.stencil[face]; in setGLState() local173 wrapper.glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setGLState()174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState()175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
443 const StencilParams& sParams = command.params.stencil[face]; in render() local445 glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in render()446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render()447 glStencilMaskSeparate(glFace, sParams.writeMask); in render()
242 const StencilState& sParams = state.stencil[face]; in setRenderState() local244 ctx.stencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setRenderState()245 ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in setRenderState()246 ctx.stencilMaskSeparate(glFace, sParams.writeMask); in setRenderState()
META-INF/MANIFEST.MF META-INF/ECLIPSE_.SF META-INF/ECLIPSE_ ...