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Searched refs:sRGBconversion (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp256 …ce *dest, const SliceRect &dRect, bool filter, bool isStencil = false, bool sRGBconversion = true);
DRenderer.cpp604 …tF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil, bool sRGBconversion) in blit() argument
606 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()
/external/swiftshader/src/Renderer/
DRenderer.hpp285 …ce *dest, const SliceRect &dRect, bool filter, bool isStencil = false, bool sRGBconversion = true);
DRenderer.cpp731 …tF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil, bool sRGBconversion) in blit() argument
733 blitter->blit(source, sRect, dest, dRect, {filter, isStencil, sRGBconversion}); in blit()