Searched refs:s_commonShaderSourceVertex (Results 1 – 1 of 1) sorted by relevance
71 static const char* const s_commonShaderSourceVertex = "${GLSL_VERSION_DECL}\n" variable218 << sglr::pdec::VertexSource(specializeShader(s_commonShaderSourceVertex, contextType)) in VertexExpanderShader()321 << sglr::pdec::VertexSource(specializeShader(s_commonShaderSourceVertex, contextType)) in VertexEmitterShader()806 << sglr::pdec::VertexSource(specializeShader(s_commonShaderSourceVertex, contextType)) in OutputCountShader()1509 << sglr::pdec::VertexSource(specializeShader(s_commonShaderSourceVertex, contextType)) in InvocationCountShader()