Searched refs:s_reference_color_integer (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 783 const glw::GLint TextureAttachmentTest::s_reference_color_integer[4] = { 1, 2, 3, member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 1308 const glw::GLint TextureLayerAttachmentTest::s_reference_color_integer[4] = { 1, 2, 3, member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest 8191 gl.clearBufferiv(GL_COLOR, 0, s_reference_color_integer); in Clear() 8240 if (de::abs(s_reference_color_integer[i % 4 /* color components count*/] - color[i]) > in Check() 8246 << s_reference_color_integer << ", but fetched value " << color[i] in Check() 8420 const glw::GLint StorageTest::s_reference_color_integer[4] = { 1, 2, 3, 4 }; //!< Reference in… member in gl4cts::DirectStateAccess::Renderbuffers::StorageTest 8676 gl.clearBufferiv(GL_COLOR, 0, s_reference_color_integer); in Clear() 8725 if (de::abs(s_reference_color_integer[i % 4 /* color components count*/] - color[i]) > in Check() 8731 << s_reference_color_integer << ", but fetched value " << color[i] in Check() 8910 const glw::GLint StorageMultisampleTest::s_reference_color_integer[4] = { member in gl4cts::DirectStateAccess::Renderbuffers::StorageMultisampleTest
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D | gl4cDirectStateAccessTests.hpp | 2316 static const glw::GLint s_reference_color_integer[4]; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 2396 static const glw::GLint s_reference_color_integer[4]; member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest 3690 static const glw::GLint s_reference_color_integer[4]; member in gl4cts::DirectStateAccess::Renderbuffers::StorageTest 3772 static const glw::GLint s_reference_color_integer[4]; member in gl4cts::DirectStateAccess::Renderbuffers::StorageMultisampleTest
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