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Searched refs:s_reference_count (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessBuffersTests.cpp326 is_ok = compare(data, s_reference, s_reference_count); in TestCase()
330 LogFail(UploadDataFunction, parameter, data, s_reference, s_reference_count); in TestCase()
657 const glw::GLsizei DataTest::s_reference_count = member in gl4cts::DirectStateAccess::Buffers::DataTest
1203 for (glw::GLsizei i = 0; i < s_reference_count; ++i) in iterate()
1271 const glw::GLsizei MapReadOnlyTest::s_reference_count = s_reference_size / sizeof(s_reference[0]); member in gl4cts::DirectStateAccess::Buffers::MapReadOnlyTest
1347 for (glw::GLsizei i = 0; i < s_reference_count; ++i) in iterate()
1362 for (glw::GLsizei i = 0; i < s_reference_count; ++i) in iterate()
1364 data[i] = s_reference[s_reference_count - i - 1]; in iterate()
1396 for (glw::GLsizei i = 0; i < s_reference_count; ++i) in iterate()
1398 is_ok &= (data[i] == s_reference[s_reference_count - i - 1]); in iterate()
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Dgl4cDirectStateAccessTests.hpp1208 static const glw::GLsizei s_reference_count; member in gl4cts::DirectStateAccess::Buffers::DataTest
1363 static const glw::GLsizei s_reference_count; //<! Reference data count (number of GLuint elements). member in gl4cts::DirectStateAccess::Buffers::MapReadOnlyTest
1419 static const glw::GLsizei s_reference_count; //<! Reference data count (number of GLuint elements). member in gl4cts::DirectStateAccess::Buffers::MapReadWriteTest
1474 static const glw::GLsizei s_reference_count; //<! Reference data count (number of GLuint elements). member in gl4cts::DirectStateAccess::Buffers::MapWriteOnlyTest
1538 static const glw::GLsizei s_reference_count; //<! Reference data count (number of GLuint elements). member in gl4cts::DirectStateAccess::Buffers::MapRangeReadBitTest
1620 static const glw::GLsizei s_reference_count; //<! Reference data count (number of GLuint elements). member in gl4cts::DirectStateAccess::Buffers::MapRangeWriteBitTest
1666 static const glw::GLsizei s_reference_count; //<! Reference data count (number of GLuint elements). member in gl4cts::DirectStateAccess::Buffers::SubDataQueryTest
4880 …static const glw::GLuint s_reference_count = 2 /* 1D */ * 3 /* 2D */ * 4 /* 3D */ * 4 /* component… member in gl4cts::DirectStateAccess::Textures::Reference
Dgl4cDirectStateAccessTexturesTests.cpp551 static const glw::GLbyte reference[s_reference_count] = { in ReferenceData()
564 static const glw::GLubyte reference[s_reference_count] = { in ReferenceData()
577 static const glw::GLshort reference[s_reference_count] = { in ReferenceData()
590 static const glw::GLushort reference[s_reference_count] = { in ReferenceData()
603 static const glw::GLint reference[s_reference_count] = { in ReferenceData()
616 static const glw::GLuint reference[s_reference_count] = { in ReferenceData()
629 static const glw::GLubyte reference[s_reference_count] = { in ReferenceData()
643 static const glw::GLushort reference[s_reference_count] = { in ReferenceData()
658 static const glw::GLfloat reference[s_reference_count] = { in ReferenceData()
682 return s_reference_count; in ReferenceDataCount()