/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 9782 s_reference_depth, 0, s_reference_format, GL_UNSIGNED_BYTE, s_reference); in Prepare() 9863 s_reference_depth, 0, s_reference_format, GL_UNSIGNED_BYTE, s_reference); in Prepare() 10111 s_reference_depth, 0, not_matching_format, GL_UNSIGNED_BYTE, s_reference); in Prepare() 10604 …xtureSubImage3D(m_to_invalid, 0, 0, 0, 0, s_reference_width, s_reference_height, s_reference_depth, in Test3D() 10613 …gl.textureSubImage3D(m_to_3D, 0, 0, 0, 0, s_reference_width, s_reference_height, s_reference_depth, in Test3D() 10622 …gl.textureSubImage3D(m_to_3D, 0, 0, 0, 0, s_reference_width, s_reference_height, s_reference_depth, in Test3D() 10631 …l.textureSubImage3D(m_to_3D, -1, 0, 0, 0, s_reference_width, s_reference_height, s_reference_depth, in Test3D() 10641 s_reference_depth, s_reference_format, s_reference_type, s_reference); in Test3D() 10654 …l.textureSubImage3D(m_to_3D, 0, -1, 0, 0, s_reference_width, s_reference_height, s_reference_depth, in Test3D() 10659 …extureSubImage3D(m_to_3D, 0, 1, 0, 0, s_reference_width + 1, s_reference_height, s_reference_depth, in Test3D() [all …]
|
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 651 if (de::abs(s_reference_depth - depth) > 0.0625 /* precision */) in SubTestContent() 657 …< " levels. The depth content of the framebuffer was [" << depth << "], but [" << s_reference_depth in SubTestContent() 736 gl.clearDepth(s_reference_depth); in Clear() 785 const glw::GLfloat TextureAttachmentTest::s_reference_depth = 0.5; //!< Reference depth value. member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 1131 if (de::abs(s_reference_depth - depth) > 0.0625 /* precision */) in SubTestContent() 1138 << "], but [" << s_reference_depth << "] was expected." << tcu::TestLog::EndMessage; in SubTestContent() 1177 gl.clearDepth(s_reference_depth); in Clear() 1310 const glw::GLfloat TextureLayerAttachmentTest::s_reference_depth = 0.5; //!< Reference depth. member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest 8198 gl.clearDepth(s_reference_depth); in Clear() 8297 if (de::abs(s_reference_depth - depth[i]) > 0.0625 /* 1/16 precision */) in Check() [all …]
|
D | gl4cDirectStateAccessTests.hpp | 2317 static const glw::GLfloat s_reference_depth; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 2397 static const glw::GLfloat s_reference_depth; member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest 3691 static const glw::GLfloat s_reference_depth; member in gl4cts::DirectStateAccess::Renderbuffers::StorageTest 3773 static const glw::GLfloat s_reference_depth; member in gl4cts::DirectStateAccess::Renderbuffers::StorageMultisampleTest 6495 static const glw::GLuint s_reference_depth; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest
|