Searched refs:s_source_texture_targets (Results 1 – 2 of 2) sorted by relevance
101 if (isTargetMultisampled(s_source_texture_targets[j])) in iterate()122 (GL_TEXTURE_3D == s_source_texture_targets[j])) in iterate()130 prepareSourceTexture(s_formats[i], s_source_texture_targets[j]); in iterate()138 is_ok = is_ok & checkSourceTextureSizeAndType(s_formats[i], s_source_texture_targets[j]); in iterate()148 prepareProgram(s_source_texture_targets[j], s_formats[i], ColorChannelSelector(k)); in iterate()151 makeProgramAndSourceTextureActive(s_source_texture_targets[j]); in iterate()157 s_source_texture_targets[j], in iterate()1224 const glw::GLenum FunctionalTest::s_source_texture_targets[] = { member in gl3cts::TextureSizePromotion::FunctionalTest1235 sizeof(s_source_texture_targets) / sizeof(s_source_texture_targets[0]);
177 static const glw::GLenum s_source_texture_targets[]; //!< Targets to be tested. member in gl3cts::TextureSizePromotion::FunctionalTest