Searched refs:s_texture_depth (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTexturesTests.cpp | 4725 …tureTarget<3>(), 0, internalformat, s_texture_width, s_texture_height, s_texture_depth, 0, GL_RGBA, in TextureImage() 4784 …xImage3D(TextureTarget<3>(), 0, internalformat, s_texture_width, s_texture_height, s_texture_depth, in CompressedTexImage() 4895 …ompressedTextureSubImage3D(m_to, 0, s_texture_width * x, s_texture_height * y, s_texture_depth * z, in CompressedTextureSubImage() 4896 s_texture_width, s_texture_height, s_texture_depth, internalformat, in CompressedTextureSubImage() 5163 …s_texture_height * s_block_3d_size, s_texture_depth * s_block_3d_size, 0, GL_RGBA, GL_UNSIGNED_BYT… in PrepareStorage() 5226 GLsizei size_z = s_texture_depth * s_block_3d_size; in PrepareCompressedStorage() 5308 glw::GLuint reference_layer_size = m_reference_size / s_texture_depth; in CheckData() 5315 …t refLayerIdx = (i / (reference_layer_size * s_block_3d_size * s_block_3d_size)) % s_texture_depth; in CheckData() 5586 const glw::GLuint CompressedSubImageTest::s_texture_depth = 4; member in gl4cts::DirectStateAccess::Textures::CompressedSubImageTest 5785 …gl.texImage3D(TextureTarget<3>(), 0, GL_RGBA8, s_texture_width, s_texture_height, s_texture_depth,… in CreateSourceTexture() [all …]
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D | gl4cDirectStateAccessTests.hpp | 5549 static const glw::GLuint s_texture_depth; member in gl4cts::DirectStateAccess::Textures::CompressedSubImageTest 5635 static const glw::GLuint s_texture_depth; member in gl4cts::DirectStateAccess::Textures::CopyTest 5947 static const glw::GLuint s_texture_depth; member in gl4cts::DirectStateAccess::Textures::GetLevelParameterTest
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