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Searched refs:sampleLocation (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp611 …const deInt32 sampleLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_… in drawOneIteration() local
622 if (sampleLocation == -1) in drawOneIteration()
652 gl.uniform1i(sampleLocation, sampleNdx); in drawOneIteration()