Searched refs:samplerA (Results 1 – 2 of 2) sorted by relevance
2397 GLuint samplerA = 0; in test() local2399 gl.glGenSamplers(1, &samplerA); in test()2403 gl.glBindSampler(1, samplerA); in test()2410 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerA, m_type); in test()2416 gl.glDeleteSamplers(1, &samplerA); in test()
5332 …const tcu::Sampler& samplerA = getRefSampler(setNdx * getInterfaceNumResources(m_shaderInte… in fetchSampleValue() local5333 … samplerB = (m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? (samplerA) : getRefSampler(… in fetchSampleValue()5334 const tcu::Sampler& sampler = ((samplePosNdx % 2) == 0) ? (samplerA) : (samplerB); in fetchSampleValue()