Searched refs:samplerShadowNoMipmap (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1398 …static const tcu::Sampler samplerShadowNoMipmap (tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL,… in init() local 1423 …eSpec tex2DShadow (TEXTURETYPE_2D, GL_DEPTH_COMPONENT16, 256, 256, 1, 9, samplerShadowNoMipmap); in init() 1440 …exCubeShadow (TEXTURETYPE_CUBE_MAP, GL_DEPTH_COMPONENT16, 256, 256, 1, 1, samplerShadowNoMipmap); in init() 1452 …2DArrayShadow (TEXTURETYPE_2D_ARRAY, GL_DEPTH_COMPONENT16, 128, 128, 4, 1, samplerShadowNoMipmap); in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 3241 …static const tcu::Sampler samplerShadowNoMipmap (tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL,… in init() local 3266 …eSpec tex2DShadow (TEXTURETYPE_2D, GL_DEPTH_COMPONENT16, 256, 256, 1, 1, samplerShadowNoMipmap); in init() 3283 …exCubeShadow (TEXTURETYPE_CUBE_MAP, GL_DEPTH_COMPONENT16, 256, 256, 1, 1, samplerShadowNoMipmap); in init() 3295 …2DArrayShadow (TEXTURETYPE_2D_ARRAY, GL_DEPTH_COMPONENT16, 128, 128, 4, 1, samplerShadowNoMipmap); in init() 3326 …ureSpec tex1DShadow (TEXTURETYPE_1D, GL_DEPTH_COMPONENT16, 256, 1, 1, 1, samplerShadowNoMipmap); in init() 3343 …ex1DArrayShadow (TEXTURETYPE_1D_ARRAY, GL_DEPTH_COMPONENT16, 256, 1, 4, 1, samplerShadowNoMipmap); in init() 3360 …rayShadow (TEXTURETYPE_CUBE_ARRAY, GL_DEPTH_COMPONENT16, 64, 64, 12, 1, samplerShadowNoMipmap); in init()
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