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Searched refs:sampler_cur (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_deint_filter.c128 struct ureg_src sampler_cur; in create_deint_frag_shader() local
156 sampler_cur = ureg_DECL_sampler(shader, 2); in create_deint_frag_shader()
174 ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur); in create_deint_frag_shader()
184 ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur); in create_deint_frag_shader()
202 ureg_TEX(shader, t_linear, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur); in create_deint_frag_shader()
209 ureg_TEX(shader, t_linear, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur); in create_deint_frag_shader()