Searched refs:sampler_cur (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_deint_filter.c | 128 struct ureg_src sampler_cur; in create_deint_frag_shader() local 156 sampler_cur = ureg_DECL_sampler(shader, 2); in create_deint_frag_shader() 174 ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur); in create_deint_frag_shader() 184 ureg_TEX(shader, t_a, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur); in create_deint_frag_shader() 202 ureg_TEX(shader, t_linear, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_top), sampler_cur); in create_deint_frag_shader() 209 ureg_TEX(shader, t_linear, TGSI_TEXTURE_2D_ARRAY, ureg_src(t_comp_bot), sampler_cur); in create_deint_frag_shader()
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