Searched refs:samplersOnly (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 312 int allocate(VariableArray &list, TIntermTyped *variable, bool samplersOnly = false); 315 …void declareUniform(const TType &type, const TString &name, int registerIndex, bool samplersOnly, …
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D | intermediate.h | 333 …int blockRegisterCount(bool samplersOnly) const { return samplersOnly ? type.totalSamplerRegisterC… in blockRegisterCount() argument
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D | OutputASM.cpp | 3531 int OutputASM::allocate(VariableArray &list, TIntermTyped *variable, bool samplersOnly) in allocate() argument 3537 unsigned int registerCount = variable->blockRegisterCount(samplersOnly); in allocate() 3625 …iform(const TType &type, const TString &name, int registerIndex, bool samplersOnly, int blockId, B… in declareUniform() argument 3641 if(isSampler && samplersOnly) in declareUniform() 3648 if(isSampler == samplersOnly) in declareUniform() 3680 …declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, ¤tBlockEnc… in declareUniform() 3708 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform() 3709 …fieldRegisterIndex += samplersOnly ? fieldType.totalSamplerRegisterCount() : fieldType.totalRegist… in declareUniform() 3729 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform() 3730 …fieldRegisterIndex += samplersOnly ? fieldType.totalSamplerRegisterCount() : fieldType.totalRegist… in declareUniform()
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