Searched refs:saveAndClearIP (Results 1 – 7 of 7) sorted by relevance
750 CGBuilderTy::InsertPoint savedIP = Builder.saveAndClearIP(); in EmitLandingPad()1174 CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP(); in Emit()1256 CGBuilderTy::InsertPoint savedIP = CGF.Builder.saveAndClearIP(); in exit()1290 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in getTerminateLandingPad()1324 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in getTerminateHandler()
756 savedInactiveFallthroughIP = Builder.saveAndClearIP(); in PopCleanupBlock()924 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in PopCleanupBlock()1203 CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); in DeactivateCleanupBlock()
225 CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP(); in EmitTryCatchStmt()
4122 CGBuilderTy::InsertPoint TryFallthroughIP = CGF.Builder.saveAndClearIP(); in EmitTryOrSynchronizedStmt()4321 CGBuilderTy::InsertPoint SavedIP = CGF.Builder.saveAndClearIP(); in EmitTryOrSynchronizedStmt()
154 InsertPoint saveAndClearIP() { in saveAndClearIP() function
175 InsertPoint saveAndClearIP() { in saveAndClearIP() function
193 InsertPoint saveAndClearIP() { in saveAndClearIP() function