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Searched refs:scatter_z (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Shader/
DShaderCore.hpp214 void scatter_z(Int4 i, RValue<Float4> r);
DVertexProgram.cpp528 if(dst.z) r.scatter_z(a, d.z); in program()
593 if(dst.z) o.scatter_z(a, d.z); in program()
DPixelProgram.cpp501 if(dst.z) r.scatter_z(a, d.z); in applyShader()
532 if(dst.z) oC.scatter_z(a, d.z); in applyShader()
DShaderCore.cpp627 void RegisterFile::scatter_z(Int4 index, RValue<Float4> r) in scatter_z() function in sw::RegisterFile
/external/swiftshader/src/Pipeline/
DShaderCore.hpp214 void scatter_z(Int4 i, RValue<Float4> r);
DVertexProgram.cpp520 if(dst.z) r.scatter_z(a, d.z); in program()
585 if(dst.z) o.scatter_z(a, d.z); in program()
DPixelProgram.cpp500 if(dst.z) r.scatter_z(a, d.z); in applyShader()
531 if(dst.z) oC.scatter_z(a, d.z); in applyShader()
DShaderCore.cpp627 void RegisterFile::scatter_z(Int4 index, RValue<Float4> r) in scatter_z() function in sw::RegisterFile