Searched refs:scissorHeight (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 117 mState.scissorHeight = 0; in Context() 282 mState.scissorHeight = surface ? surface->getHeight() : 0; in makeCurrent() 697 mState.scissorHeight = height; in setScissorParams() 2047 params[3] = mState.scissorHeight; in getIntegerv() 2712 …, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight }; in applyScissor() 3480 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearColorBuffer() 3523 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearDepthBuffer() 3551 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in clearStencilBuffer() 4098 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight); in blitFramebuffer()
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D | Context.h | 397 GLsizei scissorHeight; member
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 104 mState.scissorHeight = 0; in Context() 301 mState.scissorHeight = surface ? surface->getHeight() : 0; in makeCurrent() 836 mState.scissorHeight = height; in setScissorParams() 1324 params[3] = mState.scissorHeight; in getIntegerv() 1766 …X, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.scissorY + mState.scissorHeight}; in applyRenderTarget()
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D | Context.h | 270 GLsizei scissorHeight; member
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