Searched refs:scissorW (Results 1 – 2 of 2) sorted by relevance
162 int scissorW = rnd.getInt(minScissorW, maxScissorW); in computeRandomRenderState() local164 int scissorX = rnd.getInt(-maxScissorOutOfBounds, targetWidth+maxScissorOutOfBounds-scissorW); in computeRandomRenderState()167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
4435 …const int scissorW = (m_fullscreenScissor) ? (renderTargetSize.x()) : rnd.getInt(0, renderTargetSi… in renderTo() local4438 gl.scissor(scissorX, scissorY, scissorW, scissorH); in renderTo()