Searched refs:scratchCount (Results 1 – 4 of 4) sorted by relevance
99 static const int scratchCount = 256; in onCharsToGlyphs() local100 UINT32 scratch[scratchCount]; in onCharsToGlyphs()102 for (int baseGlyph = 0; baseGlyph < glyphCount; baseGlyph += scratchCount) { in onCharsToGlyphs()104 int limit = SkTMin(glyphsLeft, scratchCount); in onCharsToGlyphs()
2000 static const int scratchCount = 256; in onCharsToGlyphs() local2001 WCHAR scratch[scratchCount]; in onCharsToGlyphs()2010 int glyphsLeft = SkTMin(glyphCount - glyphIndex, scratchCount); in onCharsToGlyphs()2062 static const int scratchCount = 256; in onCharsToGlyphs() local2063 WCHAR scratch[scratchCount]; in onCharsToGlyphs()2068 int glyphsLeft = SkTMin(glyphCount - glyphIndex, scratchCount); in onCharsToGlyphs()
1999 static const int scratchCount = 256; in onCharsToGlyphs() local2000 WCHAR scratch[scratchCount]; in onCharsToGlyphs()2009 int glyphsLeft = SkTMin(glyphCount - glyphIndex, scratchCount); in onCharsToGlyphs()2061 static const int scratchCount = 256; in onCharsToGlyphs() local2062 WCHAR scratch[scratchCount]; in onCharsToGlyphs()2067 int glyphsLeft = SkTMin(glyphCount - glyphIndex, scratchCount); in onCharsToGlyphs()