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Searched refs:setAutoMapBindings (Results 1 – 5 of 5) sorted by relevance

/external/deqp-deps/glslang/gtests/
DTestFixture.h226 shader.setAutoMapBindings(true);
302 shader.setAutoMapBindings(autoMapBindings); in compileLinkIoMap()
346 shader.setAutoMapBindings(true);
/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h419 void setAutoMapBindings(bool map);
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp1762 void TShader::setAutoMapBindings(bool map) { intermediate->setAutoMapBindings(map); } in setAutoMapBindings() function in glslang::TShader
Dlocalintermediate.h332 void setAutoMapBindings(bool map) in setAutoMapBindings() function
/external/deqp-deps/glslang/StandAlone/
DStandAlone.cpp972 shader->setAutoMapBindings(true); in CompileAndLinkShaderUnits()