Searched refs:setBuildPoint (Results 1 – 3 of 3) sorted by relevance
1228 setBuildPoint(*entry); in makeFunctionEntry()2365 builder.setBuildPoint(thenBlock); in If()2379 builder.setBuildPoint(elseBlock); in makeBeginElse()2389 builder.setBuildPoint(headerBlock); in makeEndIf()2398 builder.setBuildPoint(mergeBlock); in makeEndIf()2453 setBuildPoint(block); in nextSwitchSegment()2464 setBuildPoint(switchMerges.top()); in endSwitch()2887 setBuildPoint(block); in createAndSetNoPredecessorBlock()
1515 builder.setBuildPoint(shaderEntry->getLastBlock()); in finishSpv()2086 builder.setBuildPoint(shaderEntry->getLastBlock()); in visitAggregate()2740 builder.setBuildPoint(&blocks.head); in visitLoop()2746 builder.setBuildPoint(&test); in visitLoop()2751 builder.setBuildPoint(&blocks.body); in visitLoop()2758 builder.setBuildPoint(&blocks.continue_target); in visitLoop()2767 builder.setBuildPoint(&blocks.body); in visitLoop()2773 builder.setBuildPoint(&blocks.continue_target); in visitLoop()2788 builder.setBuildPoint(&blocks.merge); in visitLoop()3809 builder.setBuildPoint(shaderEntry->getLastBlock()); in makeGlobalInitializers()[all …]
276 void setBuildPoint(Block* bp) { buildPoint = bp; } in setBuildPoint() function