Searched refs:setDepthBias (Results 1 – 14 of 14) sorted by relevance
/external/swiftshader/src/Vulkan/ |
D | VkCommandBuffer.hpp | 78 void setDepthBias(float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
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D | VkCommandBuffer.cpp | 603 void CommandBuffer::setDepthBias(float depthBiasConstantFactor, float depthBiasClamp, float depthBi… in setDepthBias() function in vk::CommandBuffer
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D | libVulkan.cpp | 1303 …vk::Cast(commandBuffer)->setDepthBias(depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFacto… in vkCmdSetDepthBias()
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/external/swiftshader/src/Device/ |
D | Renderer.hpp | 291 void setDepthBias(float bias);
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D | Renderer.cpp | 2119 void Renderer::setDepthBias(float bias) in setDepthBias() function in sw::Renderer
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/external/swiftshader/src/Renderer/ |
D | Renderer.hpp | 322 void setDepthBias(float bias);
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D | Renderer.cpp | 2535 void Renderer::setDepthBias(float bias) in setDepthBias() function in sw::Renderer
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 90 setDepthBias(0.0f); in Device()
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D | Context.cpp | 1890 device->setDepthBias(depthBias); in applyState() 1896 device->setDepthBias(0); in applyState()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 89 setDepthBias(0.0f); in Device()
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D | Context.cpp | 2929 device->setDepthBias(depthBias); in applyState() 2935 device->setDepthBias(0); in applyState()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 2613 renderer->setDepthBias(-2.0e-6f * value); in SetRenderState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 3902 renderer->setDepthBias((float&)value); in SetRenderState()
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/external/vulkan-headers/include/vulkan/ |
D | vulkan.hpp | 12214 …void setDepthBias( float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor… 47977 …VULKAN_HPP_INLINE void CommandBuffer::setDepthBias( float depthBiasConstantFactor, float depthBias… in setDepthBias() function in VULKAN_HPP_NAMESPACE::CommandBuffer 47983 …VULKAN_HPP_INLINE void CommandBuffer::setDepthBias( float depthBiasConstantFactor, float depthBias… in setDepthBias() function in VULKAN_HPP_NAMESPACE::CommandBuffer
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