Searched refs:setDynamicDepthStencilState (Results 1 – 7 of 7) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateGeneralTests.cpp | 87 setDynamicDepthStencilState(); in iterate() 179 setDynamicDepthStencilState(); in iterate() 191 setDynamicDepthStencilState(); in iterate() 317 setDynamicDepthStencilState(); in iterate()
|
D | vktDynamicStateVPTests.cpp | 138 setDynamicDepthStencilState(); in setDynamicStates() 185 setDynamicDepthStencilState(); in setDynamicStates() 305 setDynamicDepthStencilState(); in iterate()
|
D | vktDynamicStateDSTests.cpp | 371 void setDynamicDepthStencilState(const float minDepthBounds = -1.0f, in setDynamicDepthStencilState() function in vkt::DynamicState::__anon90e28c180111::DepthStencilBaseCase 441 setDynamicDepthStencilState(0.5f, 0.75f); in iterate() 697 setDynamicDepthStencilState(depthBounds[DEPTH_BOUNDS_MIN], depthBounds[DEPTH_BOUNDS_MAX]); in iterate() 829 setDynamicDepthStencilState(-1.0f, 1.0f, 0xFF, m_writeMask, 0x0F, 0xFF, m_writeMask, 0x0F); in iterate() 833 …setDynamicDepthStencilState(-1.0f, 1.0f, m_readMask, 0xFF, m_expectedValue, m_readMask, 0xFF, m_ex… in iterate() 986 setDynamicDepthStencilState(-1.0f, 1.0f, 0xFF, 0x0E, 0x0F, 0xFF, 0x0E, 0x0F); in iterate() 990 setDynamicDepthStencilState(-1.0f, 1.0f, 0xFF, 0xFF, 0x0E, 0xFF, 0xFF, 0x0E); in iterate()
|
D | vktDynamicStateBaseClass.hpp | 74 void setDynamicDepthStencilState (const float minDepthBounds = -1.0f,
|
D | vktDynamicStateRSTests.cpp | 346 …void setDynamicDepthStencilState (const float minDepthBounds = -1.0f, const float maxDepthBounds =… in setDynamicDepthStencilState() function in vkt::DynamicState::__anondbf475a60111::DepthBiasBaseCase 400 setDynamicDepthStencilState(); in iterate() 499 setDynamicDepthStencilState(); in iterate() 595 setDynamicDepthStencilState(); in iterate()
|
D | vktDynamicStateCBTests.cpp | 102 setDynamicDepthStencilState(); in iterate()
|
D | vktDynamicStateBaseClass.cpp | 260 void DynamicStateBaseClass::setDynamicDepthStencilState (const float minDepthBounds, in setDynamicDepthStencilState() function in vkt::DynamicState::DynamicStateBaseClass
|