/external/skqp/experimental/canvaskit/ |
D | skottie_bindings.cpp | 82 bool setOpacity(const std::string& key, float o) { in setOpacity() function in __anonc7a472500111::ManagedAnimation 83 return fPropMgr->setOpacity(key, o); in setOpacity() 145 .function("setOpacity", &ManagedAnimation::setOpacity) in EMSCRIPTEN_BINDINGS()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | FadeDrawableComponent.java | 119 bitmap.setOpacity(opacity); in update() 127 ((DrawableBitmap)drawable).setOpacity(opacity); in update()
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D | SpriteComponent.java | 113 bitmap.setOpacity(mOpacity); in update() 210 public final void setOpacity(float opacity) { in setOpacity() method in SpriteComponent
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D | MotionBlurComponent.java | 102 stepImage.setOpacity(opacity); in update()
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D | DrawableBitmap.java | 60 public void setOpacity(float opacity) { in setOpacity() method in DrawableBitmap
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D | GhostComponent.java | 74 sprite.setOpacity(mLifeTime); in update()
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D | AnimationComponent.java | 338 mSprite.setOpacity(opacity); in update()
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/external/skia/modules/canvaskit/ |
D | skottie_bindings.cpp | 138 bool setOpacity(const std::string& key, float o) { in setOpacity() function in __anon51f793840111::ManagedAnimation 139 return fPropMgr->setOpacity(key, o); in setOpacity() 201 .function("setOpacity", &ManagedAnimation::setOpacity) in EMSCRIPTEN_BINDINGS()
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/external/skqp/experimental/svg/model/ |
D | SkSVGNode.cpp | 84 void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) { in setOpacity() function in SkSVGNode 143 this->setOpacity(*opacity); in onSetAttribute()
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D | SkSVGNode.h | 59 void setOpacity(const SkSVGNumberType&);
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/external/skia/experimental/svg/model/ |
D | SkSVGNode.cpp | 84 void SkSVGNode::setOpacity(const SkSVGNumberType& opacity) { in setOpacity() function in SkSVGNode 143 this->setOpacity(*opacity); in onSetAttribute()
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D | SkSVGNode.h | 59 void setOpacity(const SkSVGNumberType&);
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/external/skia/modules/skottie/src/ |
D | SkottieProperty.cpp | 51 fNode->setOpacity(o / 100); in set()
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D | SkottieLayer.cpp | 124 mask_paint->setOpacity(o * 0.01f); in AttachMask() 547 fControlNode->setOpacity(active ? 1 : 0); in attachLayer()
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D | SkottieLayerEffect.cpp | 194 shadow_adapter->setOpacity(o); in AttachDropShadowLayerEffect()
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/external/skqp/modules/skottie/src/ |
D | SkottieProperty.cpp | 51 fNode->setOpacity(o / 100); in set()
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D | SkottieLayer.cpp | 124 mask_paint->setOpacity(o * 0.01f); in AttachMask() 542 fControlNode->setOpacity(active ? 1 : 0); in attachLayer()
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/external/skqp/modules/skottie/utils/ |
D | SkottieUtils.h | 85 bool setOpacity(const PropKey&, const skottie::OpacityPropertyValue&);
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D | SkottieUtils.cpp | 183 bool CustomPropertyManager::setOpacity(const PropKey& key, const skottie::OpacityPropertyValue& o) { in setOpacity() function in skottie_utils::CustomPropertyManager
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/external/skia/modules/skottie/utils/ |
D | SkottieUtils.h | 85 bool setOpacity(const PropKey&, const skottie::OpacityPropertyValue&);
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D | SkottieUtils.cpp | 183 bool CustomPropertyManager::setOpacity(const PropKey& key, const skottie::OpacityPropertyValue& o) { in setOpacity() function in skottie_utils::CustomPropertyManager
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/external/skia/modules/sksg/samples/ |
D | SampleSVGPong.cpp | 130 shadow_paint->setOpacity(kShadowOpacity); in onOnceBeforeDraw()
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/external/skqp/modules/sksg/samples/ |
D | SampleSVGPong.cpp | 130 shadow_paint->setOpacity(kShadowOpacity); in onOnceBeforeDraw()
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/external/skqp/tools/viewer/ |
D | SlideDir.cpp | 204 fShadePaint->setOpacity(shadeOpacity); in onTick()
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/external/skia/tools/viewer/ |
D | SlideDir.cpp | 205 fShadePaint->setOpacity(shadeOpacity); in onTick()
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