Searched refs:setPixelShaderConstant (Results 1 – 3 of 3) sorted by relevance
56 …void setPixelShaderConstant(unsigned int startRegister, const void *constantData, unsigned int cou…
339 …void Direct3DStateBlock8::setPixelShaderConstant(unsigned int startRegister, const void *constantD… in setPixelShaderConstant() function in D3D8::Direct3DStateBlock8
2306 stateRecorder.back()->setPixelShaderConstant(startRegister, constantData, count); in SetPixelShaderConstant()