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Searched refs:setPointSpriteEnable (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.hpp314 void setPointSpriteEnable(bool pointSpriteEnable);
DRenderer.hpp318 void setPointSpriteEnable(bool pointSpriteEnable);
DContext.cpp378 void Context::setPointSpriteEnable(bool pointSpriteEnable) in setPointSpriteEnable() function in sw::Context
DRenderer.cpp2520 void Renderer::setPointSpriteEnable(bool pointSpriteEnable) in setPointSpriteEnable() function in sw::Renderer
2522 context->setPointSpriteEnable(pointSpriteEnable); in setPointSpriteEnable()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp95 setPointSpriteEnable(true); in Device()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp94 setPointSpriteEnable(true); in Device()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2926 renderer->setPointSpriteEnable(value != FALSE); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3652 renderer->setPointSpriteEnable(value != FALSE); in SetRenderState()