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Searched refs:setStencilCompareCCW (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp231 void setStencilCompareCCW(VkCompareOp stencilCompareMode);
DPixelProcessor.cpp443 void PixelProcessor::setStencilCompareCCW(VkCompareOp stencilCompareMode) in setStencilCompareCCW() function in sw::PixelProcessor
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp269 void setStencilCompareCCW(StencilCompareMode stencilCompareMode);
DPixelProcessor.cpp666 void PixelProcessor::setStencilCompareCCW(StencilCompareMode stencilCompareMode) in setStencilCompareCCW() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp84 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
DContext.cpp1855 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3859 renderer->setStencilCompareCCW(sw::STENCIL_NEVER); in SetRenderState()
3862 renderer->setStencilCompareCCW(sw::STENCIL_LESS); in SetRenderState()
3865 renderer->setStencilCompareCCW(sw::STENCIL_EQUAL); in SetRenderState()
3868 renderer->setStencilCompareCCW(sw::STENCIL_LESSEQUAL); in SetRenderState()
3871 renderer->setStencilCompareCCW(sw::STENCIL_GREATER); in SetRenderState()
3874 renderer->setStencilCompareCCW(sw::STENCIL_NOTEQUAL); in SetRenderState()
3877 renderer->setStencilCompareCCW(sw::STENCIL_GREATEREQUAL); in SetRenderState()
3880 renderer->setStencilCompareCCW(sw::STENCIL_ALWAYS); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp86 setStencilCompareCCW(STENCIL_ALWAYS); in Device()
DContext.cpp2867 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilBackFunc)); in applyState()
2879 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()