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Searched refs:setTextureResource (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp265 void setTextureResource(unsigned int sampler, Resource *resource);
DRenderer.cpp1860 void Renderer::setTextureResource(unsigned int sampler, Resource *resource) in setTextureResource() function in sw::Renderer
/external/swiftshader/src/Renderer/
DRenderer.hpp293 void setTextureResource(unsigned int sampler, Resource *resource);
DRenderer.cpp2254 void Renderer::setTextureResource(unsigned int sampler, Resource *resource) in setTextureResource() function in sw::Renderer
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2369 device->setTextureResource(index, resource); in applyTexture()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3191 device->setTextureResource(sampler, resource); in applyTexture()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp4727 renderer->setTextureResource(stage, resource); in bindTextures()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp6068 renderer->setTextureResource(sampler, resource); in bindTextures()