Searched refs:setTextureTransform (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 249 void setTextureTransform(int stage, int count, bool project);
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D | VertexProcessor.cpp | 509 void VertexProcessor::setTextureTransform(int stage, int count, bool project) in setTextureTransform() function in sw::VertexProcessor
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3681 renderer->setTextureTransform(stage, 0, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 3684 renderer->setTextureTransform(stage, 1, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 3687 renderer->setTextureTransform(stage, 2, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 3690 renderer->setTextureTransform(stage, 3, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 3693 renderer->setTextureTransform(stage, 4, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4933 renderer->setTextureTransform(stage, 0, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 4936 renderer->setTextureTransform(stage, 1, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 4939 renderer->setTextureTransform(stage, 2, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 4942 renderer->setTextureTransform(stage, 3, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState() 4945 renderer->setTextureTransform(stage, 4, (value & D3DTTFF_PROJECTED) == D3DTTFF_PROJECTED); in SetTextureStageState()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 2002 device->setTextureTransform(0, textureStack0.isIdentity() ? 0 : 4, false); in applyState() 2003 device->setTextureTransform(1, textureStack1.isIdentity() ? 0 : 4, false); in applyState()
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