Searched refs:setupGradient (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Shader/ |
D | SetupRoutine.hpp | 36 …void setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3]…
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D | SetupRoutine.cpp | 466 …setupGradient(primitive, tri, w012, M, v0, v1, v2, OFFSET(Vertex,v[attribute][component]), OFFSET(… in generate() 473 …setupGradient(primitive, tri, w012, M, v0, v1, v2, OFFSET(Vertex,f), OFFSET(Primitive,f), state.fo… in generate() 482 …void SetupRoutine::setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, … in setupGradient() function in sw::SetupRoutine
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/external/swiftshader/src/Pipeline/ |
D | SetupRoutine.hpp | 36 …void setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3]…
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D | SetupRoutine.cpp | 464 …setupGradient(primitive, tri, w012, M, v0, v1, v2, OFFSET(Vertex,v[attribute][component]), OFFSET(… in generate() 475 …void SetupRoutine::setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, … in setupGradient() function in sw::SetupRoutine
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