Searched refs:shad_str (Results 1 – 2 of 2) sorted by relevance
236 const char *shad_str) in virgl_encode_shader_state() argument246 if (!shad_str) { in virgl_encode_shader_state()260 str = (char *)shad_str; in virgl_encode_shader_state()298 if (str != shad_str) in virgl_encode_shader_state()
82 const char *shad_str);