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Searched refs:shaderBits (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp2121 …ent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) in addFunctionCases() argument
2148 if (shaderBits & (1<<shaderTypeNdx)) in addFunctionCases()
2199 const deUint32 shaderBits = NEW_SHADERS; in init() local
2213 if (shaderBits & (1<<shaderType)) in init()
Des31fShaderIntegerFunctionTests.cpp1110 …parent, const char* functionName, bool intTypes, bool uintTypes, bool allPrec, deUint32 shaderBits) in addFunctionCases() argument
1137 if (shaderBits & (1<<shaderTypeNdx)) in addFunctionCases()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp406 …ent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits) in addFunctionCases() argument
433 if (shaderBits & (1<<shaderTypeNdx)) in addFunctionCases()
2445 const deUint32 shaderBits = NEW_SHADERS; in init() local
2459 if (shaderBits & (1<<shaderType)) in init()
DvktShaderIntegerFunctionTests.cpp277 …parent, const char* functionName, bool intTypes, bool uintTypes, bool allPrec, deUint32 shaderBits) in addFunctionCases() argument
304 if (shaderBits & (1<<shaderTypeNdx)) in addFunctionCases()