Searched refs:shaderImageTypeStr (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageAtomicOperationTests.cpp | 305 const string shaderImageTypeStr = getShaderImageType(m_format, m_imageType); in initPrograms() local 308 "precision highp " + shaderImageTypeStr + ";\n" in initPrograms() 311 …"layout (" + shaderImageFormatStr + ", binding=0) coherent uniform " + shaderImageTypeStr + " u_re… in initPrograms() 380 const string shaderImageTypeStr = getShaderImageType(m_format, m_imageType); in initPrograms() local 383 "precision highp " + shaderImageTypeStr + ";\n" in initPrograms() 386 …"layout (" + shaderImageFormatStr + ", binding=0) coherent uniform " + shaderImageTypeStr + " u_re… in initPrograms() 387 …"layout (" + shaderImageFormatStr + ", binding=1) writeonly uniform " + shaderImageTypeStr + " u_i… in initPrograms()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1168 const string shaderImageTypeStr = getShaderImageType(m_format.type, shaderImageType); in iterate() local 1183 "precision highp " + shaderImageTypeStr + ";\n" in iterate() 1186 …ut (" + shaderImageFormatStr + ", binding=0) writeonly uniform " + shaderImageTypeStr + " u_image;… in iterate() 1427 const string shaderImageTypeStr = getShaderImageType(m_imageFormat.type, shaderImageType); in iterate() local 1434 "precision highp " + shaderImageTypeStr + ";\n" in iterate() 1437 …rmatStr + ", binding=0) " + maybeRestrict + " readonly uniform " + shaderImageTypeStr + " u_image0… in iterate() 1438 …matStr + ", binding=1) " + maybeRestrict + " writeonly uniform " + shaderImageTypeStr + " u_image1… in iterate() 2021 const string shaderImageTypeStr = getShaderImageType(m_format.type, m_imageType); in iterate() local 2029 "precision highp " + shaderImageTypeStr + ";\n" in iterate() 2032 …out (" + shaderImageFormatStr + ", binding=0) coherent uniform " + shaderImageTypeStr + " u_result… in iterate() [all …]
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