Searched refs:shaderOverrideIsOpaque (Results 1 – 2 of 2) sorted by relevance
2497 void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) { in predrawNotify() argument2498 this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity in predrawNotify()
2517 void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) { in predrawNotify() argument2518 this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity in predrawNotify()