Searched refs:shaderSizeLoc (Results 1 – 1 of 1) sorted by relevance
432 const int shaderSizeLoc = gl.getUniformLocation(m_shader->getProgram(), "u_size"); in runShader() local450 gl.uniform3iv(shaderSizeLoc, 1, size.getPtr()); in runShader()452 gl.uniform2iv(shaderSizeLoc, 1, size.getPtr()); in runShader()