Searched refs:shaderSourceVertex (Results 1 – 2 of 2) sorted by relevance
64 const char* shaderSourceVertex = "attribute highp vec4 a_position;\n" variable412 << sglr::pdec::VertexSource(shaderSourceVertex) in PositionColorShader()
64 const char* shaderSourceVertex = "#version 300 es\n" variable415 << sglr::pdec::VertexSource(shaderSourceVertex) in PositionColorShader()