Searched refs:shaderStageRequired (Results 1 – 1 of 1) sorted by relevance
1912 VkShaderStageFlags shaderStageRequired = (VkShaderStageFlags)0ull; in allStages() local1927 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_TESSELLATION_EVALU… in allStages()1928 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_VERTEX_BIT) ? (VkS… in allStages()1933 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_VERTEX_BIT) ? (VkS… in allStages()1934 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_TESSELLATION_CONTR… in allStages()1940 shaderStageRequired |= (shaderStageTested & required) ? (VkShaderStageFlags) 0 : required; in allStages()1945 shaderStageRequired |= (shaderStageTested & required) ? (VkShaderStageFlags) 0 : required; in allStages()1949 …const string vert = (shaderStageRequired & VK_SHADER_STAGE_VERTEX_BIT) ? "vert_noSubgroup" :… in allStages()1950 …const string tesc = (shaderStageRequired & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? "tesc_noS… in allStages()1951 …const string tese = (shaderStageRequired & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) ? "tese_n… in allStages()[all …]