Searched refs:shaderTime (Results 1 – 4 of 4) sorted by relevance
472 int shaderTime = (int)(1000 * profiler.cycles[PERF_SHADER] / profiler.cycles[PERF_PIXEL] + 0.5); in profile() local478 pipeTime -= shaderTime + ropTime + interpTime; in profile()479 shaderTime -= texTime; in profile()482 double shaderTimeF = (double)shaderTime / 10; in profile()500 …html += "<div style='position:relative; float:left; width:" + itoa(shaderTime) + "px; height:40px;… in profile()
202 Long shaderTime = Ticks(); in quad() local208 cycles[PERF_SHADER] += Ticks() - shaderTime; in quad()