/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() argument 44 m_info.type = shaderType; in Shader() 45 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader() 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() argument 54 m_info.type = shaderType; in Shader() 55 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader() 398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 400 for (int shaderNdx = 0; shaderNdx < (int)sources.sources[shaderType].size(); ++shaderNdx) in init() 402 const char* source = sources.sources[shaderType][shaderNdx].c_str(); in init() 403 const int length = (int)sources.sources[shaderType][shaderNdx].size(); in init() [all …]
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D | gluShaderProgram.hpp | 87 Shader (const glw::Functions& gl, ShaderType shaderType); 88 Shader (const RenderContext& renderCtx, ShaderType shaderType); 201 …bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].emp… in hasShader() 202 …Shader* getShader (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders… in getShader() argument 203 …int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderTy… in getNumShaders() 204 …erInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders… in getShaderInfo() argument 220 deUint32 getGLShaderType (ShaderType shaderType); 221 deUint32 getGLShaderTypeBit (ShaderType shaderType); 222 qpShaderType getLogShaderType (ShaderType shaderType); 273 ShaderType shaderType; member [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() argument 77 switch (shaderType) in getSimpleShaderSource() 176 virtual std::string next (const glu::ShaderType shaderType) = 0; 177 virtual bool finished (const glu::ShaderType shaderType) const = 0; 186 bool finished (const glu::ShaderType shaderType) const { DE_UNREF(shaderType); return false; } in finished() 188 std::string next (const glu::ShaderType shaderType); 194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() argument 196 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT); in next() 200 …const std::string outputName = (shaderType == glu::SHADERTYPE_VERTEX) ? "gl_Position" : "gl_FragCo… in next() 217 bool hasShader (const glu::ShaderType shaderType); [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() argument 94 switch (shaderType) in getSimpleShaderSource() 221 virtual std::string next (const glu::ShaderType shaderType) = 0; 222 virtual bool finished (const glu::ShaderType shaderType) const = 0; 231 bool finished (const glu::ShaderType shaderType) const { DE_UNREF(shaderType); return false; } in finished() 233 std::string next (const glu::ShaderType shaderType); 239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() argument 241 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT); in next() 245 …const std::string outputName = (shaderType == glu::SHADERTYPE_VERTEX) ? "gl_Position" : "o_fragCol… in next() 251 if (shaderType == glu::SHADERTYPE_FRAGMENT) in next() [all …]
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D | es3fShaderCommonFunctionTests.cpp | 167 …ionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 191 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() argument 193 , m_shaderType (shaderType) in CommonFunctionCase() 403 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 410 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 411 return s_postfix[shaderType]; in getShaderTypePostfix() 414 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() argument 416 …lu::getDataTypeName(baseType)) + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType); in getCommonFuncCaseName() 422 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() argument 423 …ionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "abs", shaderType) in AbsCase() [all …]
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D | es3fShaderPackingFunctionTests.cpp | 72 …tionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 88 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() argument 90 , m_shaderType (shaderType) in ShaderPackingFunctionCase() 133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 140 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 141 return s_postfix[shaderType]; in getShaderTypePostfix() 147 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() argument 148 …tPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm2x16", shaderT… in PackSnorm2x16Case() 251 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm2x16Case() argument 252 … (string("unpacksnorm2x16") + getShaderTypePostfix(shaderType)).c_str(), "unpackSnorm2x16", shader… in UnpackSnorm2x16Case() [all …]
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderProgram.cpp | 33 sources[shaderSource.shaderType].push_back(shaderSource.source); in operator <<() 45 sources[shaderSource.shaderType].push_back(shaderSource.source); in operator <<() 61 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in logShader() local 63 for (size_t shaderNdx = 0; shaderNdx < sources[shaderType].size(); shaderNdx++) in logShader() 65 log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType), in logShader() 66 sources[shaderType][shaderNdx], in logShader()
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D | vkShaderToSpirV.cpp | 207 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType) in getNumShaderStages() local 209 if (!sources[shaderType].empty()) in getNumShaderStages() 216 …d::vector<std::string>* sources, const ShaderBuildOptions buildOptions, glu::ShaderType shaderType) in getShaderStageSource() argument 218 if (sources[shaderType].size() != 1) in getShaderStageSource() 224 std::string src = sources[shaderType][0]; in getShaderStageSource() 235 return sources[shaderType][0]; in getShaderStageSource() 268 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in compileShaderToSpirV() local 270 if (!sources[shaderType].empty()) in compileShaderToSpirV() 272 …td::string& srcText = getShaderStageSource(sources, buildOptions, (glu::ShaderType)shaderType); in compileShaderToSpirV() 275 const EShLanguage shaderStage = getGlslangStage(glu::ShaderType(shaderType)); in compileShaderToSpirV() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() argument 116 DE_UNREF(shaderType); in getShaderUintBitCount() 139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() argument 142 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() 209 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 220 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 221 return s_postfix[shaderType]; in getShaderTypePostfix() 224 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() argument 226 …lu::getDataTypeName(baseType)) + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType); in getIntegerFuncCaseName() 319 …(tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType); [all …]
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D | vktShaderCommonFunctionTests.cpp | 354 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 365 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 366 return s_postfix[shaderType]; in getShaderTypePostfix() 369 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() argument 371 …lu::getDataTypeName(baseType)) + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType); in getCommonFuncCaseName() 446 …(tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType); 464 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() argument 466 , m_shaderType (shaderType) in CommonFunctionCase() 480 …CommonFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, … in CommonFunctionTestInstance() argument 482 , m_shaderType (shaderType) in CommonFunctionTestInstance() [all …]
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D | vktShaderPackingFunctionTests.cpp | 80 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 91 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 92 return s_postfix[shaderType]; in getShaderTypePostfix() 102 …(tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType); 119 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() argument 121 , m_shaderType (shaderType) in ShaderPackingFunctionCase() 134 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance() argument 137 , m_shaderType (shaderType) in ShaderPackingFunctionTestInstance() 157 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance() argument 158 : ShaderPackingFunctionTestInstance (context, shaderType, spec, name) in PackSnorm2x16CaseInstance() [all …]
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D | vktOpaqueTypeIndexingTests.cpp | 178 const glu::ShaderType shaderType, 197 const glu::ShaderType shaderType, in OpaqueTypeIndexingCase() argument 201 , m_shaderType (shaderType) in OpaqueTypeIndexingCase() 214 const glu::ShaderType shaderType, 234 const glu::ShaderType shaderType, in OpaqueTypeIndexingTestInstance() argument 240 , m_shaderType (shaderType) in OpaqueTypeIndexingTestInstance() 614 const glu::ShaderType shaderType, 630 const glu::ShaderType shaderType, in SamplerIndexingCaseInstance() argument 636 : OpaqueTypeIndexingTestInstance (context, shaderType, shaderSpec, name, indexExprType) in SamplerIndexingCaseInstance() 990 const glu::ShaderType shaderType, [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderUniformIntegerFunctionTests.cpp | 45 …xt, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType); 66 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType); 68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase() argument 69 : TestCase(context, getCaseName(precision, shaderType).c_str(), description) in UniformIntegerFunctionCase() 70 , m_shaderType(shaderType) in UniformIntegerFunctionCase() 159 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 170 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 171 return s_postfix[shaderType]; in getShaderTypePostfix() 174 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName() argument 176 return string(getPrecisionPostfix(precision)) + getShaderTypePostfix(shaderType); in getCaseName() [all …]
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D | es31fShaderIntegerFunctionTests.cpp | 111 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() argument 114 DE_UNREF(shaderType); in getShaderUintBitCount() 137 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() argument 140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() 165 …ionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 189 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase() argument 191 , m_shaderType (shaderType) in IntegerFunctionCase() 335 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 346 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 347 return s_postfix[shaderType]; in getShaderTypePostfix() [all …]
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D | es31fShaderCommonFunctionTests.cpp | 240 …ionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 264 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() argument 266 , m_shaderType (shaderType) in CommonFunctionCase() 477 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 488 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 489 return s_postfix[shaderType]; in getShaderTypePostfix() 492 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() argument 494 …lu::getDataTypeName(baseType)) + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType); in getCommonFuncCaseName() 500 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() argument 501 …ionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "abs", shaderType) in AbsCase() [all …]
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D | es31fLayoutBindingTests.cpp | 88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader() argument 97 switch (shaderType) in generateVertexShader() 130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarat… in generateFragmentShader() argument 140 switch (shaderType) in generateFragmentShader() 188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDecla… in generateTessControlShader() argument 199 switch (shaderType) in generateTessControlShader() 232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDe… in generateTessEvaluationShader() argument 243 switch (shaderType) in generateTessEvaluationShader() 309 ShaderType shaderType, 356 ShaderType shaderType, in LayoutBindingRenderCase() argument [all …]
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D | es31fShaderPackingFunctionTests.cpp | 72 …tionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType); 88 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() argument 90 , m_shaderType (shaderType) in ShaderPackingFunctionCase() 133 static const char* getShaderTypePostfix (glu::ShaderType shaderType) in getShaderTypePostfix() argument 144 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_postfix))); in getShaderTypePostfix() 145 return s_postfix[shaderType]; in getShaderTypePostfix() 151 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() argument 152 …tPrecisionPostfix(precision) + getShaderTypePostfix(shaderType)).c_str(), "packSnorm2x16", shaderT… in PackSnorm2x16Case() 255 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm2x16Case() argument 256 … (string("unpacksnorm2x16") + getShaderTypePostfix(shaderType)).c_str(), "unpackSnorm2x16", shader… in UnpackSnorm2x16Case() [all …]
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D | es31fShaderBuiltinConstantTests.cpp | 136 bool verifyInShaderType (glu::ShaderType shaderType, DataType reference); 187 glu::ShaderType shaderType, in createGetConstantExecutor() argument 205 return createExecutor(renderCtx, shaderType, shaderSpec); in createGetConstantExecutor() 221 bool ShaderBuiltinConstantCase<DataType>::verifyInShaderType (glu::ShaderType shaderType, DataType … in verifyInShaderType() argument 225 …haderExecutor (createGetConstantExecutor(m_context.getRenderContext(), shaderType, glu::dataTypeOf… in verifyInShaderType() 259 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) in iterate() local 261 if ((SHADER_TYPES & (1<<shaderType)) != 0) in iterate() 263 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate() 268 const bool isOk = verifyInShaderType(glu::ShaderType(shaderType), reference); in iterate()
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D | es31fNegativePreciseTests.cpp | 63 std::string generateShaderSource (NegativeTestContext& ctx, glu::ShaderType shaderType, TestPrecise… in generateShaderSource() argument 83 switch (shaderType) in generateShaderSource() 143 void generateAndVerifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, TestPrecise tes… in generateAndVerifyShader() argument 145 glu::Shader shader (ctx.getRenderContext(), shaderType); in generateAndVerifyShader() 146 std::string shaderSource = generateShaderSource(ctx, shaderType, test); in generateAndVerifyShader()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongShaderTests.cpp | 82 const char* getConstShaderSource (const glu::ShaderType shaderType) in getConstShaderSource() argument 84 DE_ASSERT(shaderType == glu::SHADERTYPE_VERTEX || shaderType == glu::SHADERTYPE_FRAGMENT); in getConstShaderSource() 86 if (shaderType == glu::SHADERTYPE_VERTEX) in getConstShaderSource() 162 glu::ShaderType shaderType; member 169 : shaderType (shaderTypeInit) in LongShaderSpec() 214 …DE_ASSERT(m_spec.shaderType == glu::SHADERTYPE_VERTEX || m_spec.shaderType == glu::SHADERTYPE_FRAG… in LongShaderGenerator() 222 return glu::ShaderSource(m_spec.shaderType, m_source); in getSource() 233 if (m_spec.shaderType == glu::SHADERTYPE_FRAGMENT) in generateSource() 274 return (m_spec.shaderType == glu::SHADERTYPE_VERTEX) ? "gl_Position" : "o_fragColor"; in getShaderOutputName() 369 , m_shaderType (caseSpec.shaderType) in LongShaderCompileStressCase() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderBallotTests.cpp | 166 for (unsigned int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType) in ShaderPipeline() local 168 m_shaderChunks[shaderType] = new char*[m_shaders[shaderType].size()]; in ShaderPipeline() 171 m_shaderChunks[shaderType][i] = (char*)m_shaders[shaderType][i].data(); in ShaderPipeline() 188 for (unsigned int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType) in ~ShaderPipeline() local 190 delete[] m_shaderChunks[shaderType]; in ~ShaderPipeline() 194 …* const* ShaderBallotBaseTestCase::ShaderPipeline::getShaderParts(glu::ShaderType shaderType) const in getShaderParts() 196 return m_shaderChunks[shaderType]; in getShaderParts() 199 …int ShaderBallotBaseTestCase::ShaderPipeline::getShaderPartsCount(glu::ShaderType shaderType) const in getShaderPartsCount() 201 return m_shaders[shaderType].size(); in getShaderPartsCount() 332 glu::ShaderType shaderType = (glu::ShaderType)i; in createShaderPrograms() local [all …]
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessBufferAccessTests.cpp | 80 ShaderType shaderType, 86 static void genBufferShaderAccess (ShaderType shaderType, 100 ShaderType shaderType, 116 ShaderType shaderType, 140 ShaderType shaderType, 160 ShaderType shaderType, 226 ShaderType shaderType, 243 ShaderType shaderType, 261 ShaderType shaderType, in RobustBufferAccessTest() argument 265 , m_shaderType (shaderType) in RobustBufferAccessTest() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderMacroTests.cpp | 39 …ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, const Shade… 50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase() argument 53 , m_shaderType(shaderType) in ExecutorTestCase() 146 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local 148 caseName += getShaderTypeName(shaderType); in init() 149 addChild(new ExecutorTestCase(m_context, caseName.c_str(), shaderType, shaderSpec, 1)); in init()
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrImageQueryTests.cpp | 85 glu::ShaderType shaderType; member 91 , shaderType(shaderType_) in TestParameters() 99 , shaderType(glu::SHADERTYPE_LAST) in TestParameters() 424 …UniquePtr<ShaderExecutor> executor (createExecutor(context, params.shaderType, getShaderSpec(param… in testImageQuery() 555 DE_ASSERT(params.shaderType == glu::SHADERTYPE_FRAGMENT); in testImageQueryLod() 685 generateSources(params.shaderType, spec, dst); in initImageQueryPrograms() 732 glu::ShaderType shaderType; member 736 , shaderType(shaderType_) in QueryGroupParams() 741 , shaderType(glu::SHADERTYPE_LAST) in QueryGroupParams() 748 …ageQueryCase(group, TestParameters(params.query, VK_FORMAT_R8G8B8A8_UNORM, 0u, params.shaderType)); in populateQueryInShaderGroup() [all …]
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/external/swiftshader/src/OpenGL/compiler/ |
D | Compiler.cpp | 75 : shaderType(type), in TCompiler() 123 shaderType, compileOptions, true, in compile() 184 switch(shaderType) in InitBuiltInSymbolTable() 196 InsertBuiltInFunctions(shaderType, resources, symbolTable); in InitBuiltInSymbolTable() 198 IdentifyBuiltIns(shaderType, resources, symbolTable); in InitBuiltInSymbolTable() 243 ValidateLimitations validate(shaderType, infoSink.info); in validateLimitations()
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