Searched refs:shader_has_one_variant (Results 1 – 5 of 5) sorted by relevance
108 if (st->shader_has_one_variant[MESA_SHADER_FRAGMENT] && in st_update_fp()167 if (st->shader_has_one_variant[MESA_SHADER_VERTEX] && in st_update_vp()215 if (st->shader_has_one_variant[prog->info.stage] && stp->variants) in st_update_common_program()268 if (st->shader_has_one_variant[MESA_SHADER_COMPUTE] && stcp->variants) { in st_update_cp()
522 st->shader_has_one_variant[MESA_SHADER_VERTEX] = in st_create_context_priv()526 st->shader_has_one_variant[MESA_SHADER_FRAGMENT] = in st_create_context_priv()531 st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders; in st_create_context_priv()532 st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] = st->has_shareable_shaders; in st_create_context_priv()533 st->shader_has_one_variant[MESA_SHADER_GEOMETRY] = st->has_shareable_shaders; in st_create_context_priv()534 st->shader_has_one_variant[MESA_SHADER_COMPUTE] = st->has_shareable_shaders; in st_create_context_priv()
249 st->shader_has_one_variant[stage]) in st_program_string_notify()
120 boolean shader_has_one_variant[MESA_SHADER_STAGES]; member
285 st->shader_has_one_variant[prog->info.stage]) in st_deserialise_tgsi_program()