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Searched refs:shader_offset (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c66 int shader_offset = 0; in setup_glsl_msaa_blit_scaled_shader() local
89 while (samples >> (shader_offset + 1)) { in setup_glsl_msaa_blit_scaled_shader()
90 shader_offset++; in setup_glsl_msaa_blit_scaled_shader()
93 assert(shader_offset > 0 && shader_offset <= 4); in setup_glsl_msaa_blit_scaled_shader()
99 shader_offset - 1; in setup_glsl_msaa_blit_scaled_shader()
267 int shader_offset = 0; in setup_glsl_msaa_blit_shader() local
282 while (samples >> (shader_offset + 1)) { in setup_glsl_msaa_blit_shader()
283 shader_offset++; in setup_glsl_msaa_blit_shader()
286 assert(shader_offset >= 0 && shader_offset <= 4); in setup_glsl_msaa_blit_shader()
317 shader_offset; in setup_glsl_msaa_blit_shader()
/external/virglrenderer/src/
Dvrend_decode.c71 uint32_t shader_offset, req_local_mem = 0; in vrend_decode_create_shader() local
95 shader_offset = 6; in vrend_decode_create_shader()
113 shader_offset += 4 + (2 * num_so_outputs); in vrend_decode_create_shader()
117 shd_text = get_buf_ptr(ctx, shader_offset); in vrend_decode_create_shader()
118 …info, req_local_mem, (const char *)shd_text, offlen, num_tokens, type, length - shader_offset + 1); in vrend_decode_create_shader()