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Searched refs:shadingLanguageVersion (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp92 string shadingLanguageVersion; member in tcu::null::Context
135 shadingLanguageVersion = "OpenGL ES GLSL ES 1.0"; in Context()
140 shadingLanguageVersion = "OpenGL ES GLSL ES 3.0"; in Context()
145 shadingLanguageVersion = "OpenGL ES GLSL ES 3.1"; in Context()
174 shadingLanguageVersion = "OpenGL ES GLSL ES 3.2"; in Context()
179 shadingLanguageVersion = "3.30"; in Context()
184 shadingLanguageVersion = "4.40"; in Context()
189 shadingLanguageVersion = "4.50"; in Context()
194 shadingLanguageVersion = "4.60"; in Context()
471 case GL_SHADING_LANGUAGE_VERSION: return (const glw::GLubyte*)ctx->shadingLanguageVersion.c_str(); in glGetString()