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Searched refs:shuffleUniformMembers (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp1199 …, int blockNdx, const UniformBlock& block, const UniformLayout& layout, bool shuffleUniformMembers) in generateDeclaration() argument
1209 Traverser<const Uniform> uniforms(block.begin(), block.end(), shuffleUniformMembers); in generateDeclaration()
1604 …st std::map<int, void*>& blockPointers, MatrixLoadFlags matrixLoadFlag, bool shuffleUniformMembers) in generateVertexShader() argument
1625 generateDeclaration(src, blockNdx, block, layout, shuffleUniformMembers); in generateVertexShader()
1647 …st std::map<int, void*>& blockPointers, MatrixLoadFlags matrixLoadFlag, bool shuffleUniformMembers) in generateFragmentShader() argument
1668 generateDeclaration(src, blockNdx, block, layout, shuffleUniformMembers); in generateFragmentShader()
2216 …ng& description, BufferMode bufferMode, MatrixLoadFlags matrixLoadFlag, bool shuffleUniformMembers) in UniformBlockCase() argument
2220 , m_shuffleUniformMembers (shuffleUniformMembers) in UniformBlockCase()
DvktUniformBlockCase.hpp323 bool shuffleUniformMembers = false);