Searched refs:shuffleUniformMembers (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 1199 …, int blockNdx, const UniformBlock& block, const UniformLayout& layout, bool shuffleUniformMembers) in generateDeclaration() argument 1209 Traverser<const Uniform> uniforms(block.begin(), block.end(), shuffleUniformMembers); in generateDeclaration() 1604 …st std::map<int, void*>& blockPointers, MatrixLoadFlags matrixLoadFlag, bool shuffleUniformMembers) in generateVertexShader() argument 1625 generateDeclaration(src, blockNdx, block, layout, shuffleUniformMembers); in generateVertexShader() 1647 …st std::map<int, void*>& blockPointers, MatrixLoadFlags matrixLoadFlag, bool shuffleUniformMembers) in generateFragmentShader() argument 1668 generateDeclaration(src, blockNdx, block, layout, shuffleUniformMembers); in generateFragmentShader() 2216 …ng& description, BufferMode bufferMode, MatrixLoadFlags matrixLoadFlag, bool shuffleUniformMembers) in UniformBlockCase() argument 2220 , m_shuffleUniformMembers (shuffleUniformMembers) in UniformBlockCase()
|
D | vktUniformBlockCase.hpp | 323 bool shuffleUniformMembers = false);
|