Searched refs:si_update_shader_needs_decompress_mask (Results 1 – 1 of 1) sorted by relevance
559 static void si_update_shader_needs_decompress_mask(struct si_context *sctx, in si_update_shader_needs_decompress_mask() function592 si_update_shader_needs_decompress_mask(sctx, shader); in si_set_sampler_views()839 si_update_shader_needs_decompress_mask(ctx, shader); in si_set_shader_images()1491 si_update_shader_needs_decompress_mask(sctx, i); in si_update_needs_color_decompress_masks()1906 si_update_shader_needs_decompress_mask(sctx, shader); in si_update_all_texture_descriptors()